Hi i'm kinda new in mapping and found most off the stuff on my own and fixed errors and suddenly when upgrading my map i ran into this one
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ERROR: LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported
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Any ideas what i have 2 do?
- I looked into othe rproblems and find some answers but those didn't help. My map worked perfectly and i just added 2 more rooms on the map and then it gave this error so i dont know what it has to do with tga or anyting like that ...
Plz help
Problem help plz
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panTera
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Hi there, here's a quote from a recent post, at the bottom of this link.
Suggestions:
- Remove custom pk3's from Main,
- If you're just using stock textures, open your map again and try to remember what you changed last, ie. what textures you added. Try using different textures and/or reload the textures and see if it helps. If you're using custom textures and shaders follow the instructions in my post in the above link.
Don't know if it's any help but at least now you know what is producing that error message.
So, the error is in one of the shaders of the textures you used. There could be a bad shader in a custom pk3 file somewhere or maybe something went wrong when loading and applying the textures in Radiant.panTera wrote:MOH always expects a TGA file whenever it reads qer_editorimage in one of the shaders. So when a "qer_editorimage" is pointing to a non-TGA file (because it's a JPG) it thinks the file format is wrong.
Suggestions:
- Remove custom pk3's from Main,
- If you're just using stock textures, open your map again and try to remember what you changed last, ie. what textures you added. Try using different textures and/or reload the textures and see if it helps. If you're using custom textures and shaders follow the instructions in my post in the above link.
Don't know if it's any help but at least now you know what is producing that error message.