Problem with bushes

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Cobra
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Problem with bushes

Post by Cobra »

Im busy with a little other map and i will delete the line above the bushes model, i have try to add a light model but you see the line all the time, is it possible to delete this line, or otherwise to colored it, so that you cant see this side.

http://img484.imageshack.us/img484/3520/pic5zd.jpg
Note: max image size 640x480 -- jv_map
neillomax
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Post by neillomax »

from what i think i see from the screenshot, if that "line" is the result of you using caulk to make your treeline, delete it and use nodraw, then texture it with culled treeline texture....also does not need to be that thick.
jv_map
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Post by jv_map »

I can't be sure but it looks like you're seeing a small bit of the bottom of the texture at the top of the brush. You can probably fix the problem by making the brush a little bit smaller.

Either way this is a mapping problem :wink:
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neillomax
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Post by neillomax »

yeah...what jv said.....tried to go to sleep and kept on thinking about this post and the mistake I made. nodraw brush is too tall. texture is starting to repeat and thats what you are seeing.
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Cobra
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Post by Cobra »

Ok thanks for the help. I try to change the size a bit and use a rockwall as background, so you dont see much. :)

Sorry about the pic & topic place.
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diego
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Post by diego »

It looks to me like his tree texture is applied to the top side of the brush - and probably all the sides. And the treeline texture might not be a culled one.

Use the common/nodraw texture on all the sides but main face. The culled tree-line textures should not draw when looking at them from the back side.
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bdbodger
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Post by bdbodger »

I always get that even when you use fit to fit it to the brush so I always fit it then lower the top of the brush a bit below that line .
Use the common/nodraw texture on all the sides but main face


I think you can use caulk too but with caulk it will be solid with nodraw you can walk through it .
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Cobra
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Post by Cobra »

The bushes are the end of the map. I use it for a kind of wall. So i can't use a Solid wall. So the only way to edit the scale of the wall is by pressing "S" in radiant?

I try it out with using 0.5 Horizon and Vertical but when i press at "Apply diff" or "Ok" , nothing happens with the scale.
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