Well is this not my area, but some friends call to help with a map, putting a solid into the objective of a map.
I search in net, but i found only spawn script to create models and triggers. In my case i need spawn a brush with locations highlights in screenshot, and texture it with metalclip.
Thanks for reply.
If not is possible spawn a brush, so i need spawn a trigger with solid propertie. See in net, i found many examples, but i have little questions about this.
Based in screenshot i send, i write this peace of code. Is possible reply some question:
local.subsolid1 = spawn script_object
local.subsolid1.origin = ( 2744 3224 0 ) //x -> y -> z
local.subsolid1 setsize ( -704 -2055 -100 ) ( 704 2055 500 ) // how define this ???
Is possible have more references about the setsize operator ? "setsize" sets the location of two corners of the box. The numbers are unit distance from the origin point ( 0 0 0 ) of the box.