Invisable wall?

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LeadHead
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Invisable wall?

Post by LeadHead »

I'm making an objective map, and I've encountered a small problem. Near the rocket (which is an obj.), there is an invisable wall that won't permit the player to get within about 2 feet of the rocket. This is a small error, but it is very annoying.

Here is a screenshot of the problem area.

http://www.leadhead.us/map_error.jpg

The red line is where the player gets stopped. The yellow line is where the bounding box is for the rocket (which is a script>model). FYI, the checkbox marked "NOT_SOLID" is checked in the entity window of the rocket, so the player should be able to walk freely through it. In the mapper, there is nothing there that would prohibit the player from walking near the rocket.

Any suggestions on how to fix this? If not, it is no big deal, but any help would be appreciated. Thanks.
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tltrude
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Post by tltrude »

Make a test .map file of that area and remove objects until you find which one is blocking the players.
Tom Trude,

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LeadHead
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Post by LeadHead »

OK thanks.
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