A great friend is make a skin under the prisioners and we make a map about hits theme (POW WARS).
My question is, how i put models (statics posed modes like dead bodies) in my map/in pk3 file?

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TIKI
setup
{
scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
path models/static/bodies
skelmodel body_germ01.skd
surface hand shader static_handsnew
surface head shader static_dolf
surface gear shader static_german_gear
surface pants shader static_wehrmact_pants_fgrey
surface jacket shader static_wehrmact_tunic_fieldgrey
surface belt shader static_german_riflebelt
surface helmet shader static_wehrmact_helmet
}
animations
{
idle body_germ01.skc
}
// The name in the QUAKED section is particularly important for static models.
// It needs to be all lowercase, and have underscores to mark sub-directories.
// I hope this name is acceptable tothe level designers.
/*QUAKED static_deadbodies_dday-german-base-pose-1 (0.5 0.0 0.5) (-32 -32 0) (32 32 128)
*/
