I've set up my own custom texture pack like the tutorial an Nemisis says, but when I try to pull them up the textures it loads them but not the shaders.
Here is an example of my shader script. Is anything wrong with it?
textures/mine/darkmarble.tga
{
qer_keyword rock
qer_keyword wall
surfaceparm sand
{
map textures/mine/darkmarble.tga
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
Custom texture help.
Moderator: Moderators
-
PKM
- General
- Posts: 1888
- Joined: Tue Aug 09, 2005 4:43 pm
- Location: Philadelpia but stuck in San Antonio TX (hell)
doesn't he also have an extra "}" bracket at the end. i know textures that are using the alpha get that but regular textures ?
example:
if you take the above, classic , and just insert your texture names, it should work fine.
example:
Code: Select all
textures/c_structure/sfront1e3
{
qer_keyword concrete
qer_keyword wall
surfaceparm stone
{
map textures/c_structure/sfront1e3.tga
rgbGen identity
depthWrite
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
depthFunc equal
}
}
textures/c_structure/sfront1e2
{
qer_keyword concrete
qer_keyword wall
surfaceparm stone
{
map textures/c_structure/sfront1e2.tga
rgbGen identity
depthWrite
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
depthFunc equal
}
} i'm not f****** angry, i'm from philadelphia .


-
PKM
- General
- Posts: 1888
- Joined: Tue Aug 09, 2005 4:43 pm
- Location: Philadelpia but stuck in San Antonio TX (hell)
if you want, zip everything up (script(s) and texture(s) then email it to meClassic wrote:Okay thanks the only problem now is though exerything loaded I can only see 3 of my 7 textures.
wholesale_phil@yahoo.com
and i'll take a look at it.
i'm not f****** angry, i'm from philadelphia .


