Northern Lights

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6thDLI-Quantum
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Northern Lights

Post by 6thDLI-Quantum »

I have some brushes that appear in my skybox when I crouch. I have quickly loaded a webpage with some images on so that you can see what I mean. I have also put more info in this page about the problem.

http://quantums-bunker.tk

The problem is that when I crouch down, another darker brush appears in my skybox walls. This affect also happens if I am in one of my sniper towers facing South West. The brush looks like a night time sky brush.

Any ideas? More info from the URL above.
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
Innkeeper
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Post by Innkeeper »

Did you use a different sky at one time? It looks like a brush may still have that texture. A shorter one that the sky box maybe.
6thDLI-Quantum
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Post by 6thDLI-Quantum »

No I didn't use a different sky texture. I have also deleted my skyboz walls and remade them. It is still the same. the only thing I can think off is to slowly rebuild the map from scratch. I would just select tall on the prefabs etc, but i could pick up this "odd" brush again.

I'm really stuck
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
6thDLI-Quantum
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Post by 6thDLI-Quantum »

AAARRRGGGHHH!

Can anyone help me....PLEASE. I would like to make at least one map before I hurl this piece of tin out of my window [would I need to script the window being smashed if I did?]
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
jv_map
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Post by jv_map »

Did you get any floatplane errors when compiling?
Image
6thDLI-Quantum
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Post by 6thDLI-Quantum »

No I don't think so. I hear other people taking about compile erorrs, and I never get them. Do I need to tell MBuilder to show more output when it's compiling? It so what switches are best [don't forget I'm a newbie and this is my first map...lol]

I do get some errors on compile but they are relating to fences brushes on a hut I have [although I have no idea where these brushes are]. The only other error I get is

Entity 0, Brush 221: duplicate plane

Does this mean anything. How can I find brush 221?
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
Faceball
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Post by Faceball »

In radiant I believe you can go to EDIT, FIND ENTITY/BRUSH, enter the # of the brush and select OK. This should highlight the brush in question.

hope this helps
6thDLI-Quantum
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Post by 6thDLI-Quantum »

Thanks I will give that a try.

Still doesn't help with these strange lights in the sky though. Still needing help on this.

When I compile these are my MBuilder settings

BSP -blocksize 0
VIZ -fast
Light -fast

I dont think this would produce an odd brush though, or would it?
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
7th Es Cyborg
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Post by 7th Es Cyborg »

maybe try it without -blocksize 0. When making my map I found that if I use that setting I would lose the textue off 1/2 my bunker complex.
jv_map
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Post by jv_map »

7th Es Cyborg wrote:maybe try it without -blocksize 0. When making my map I found that if I use that setting I would lose the textue off 1/2 my bunker complex.
No that's totally impossible. It must have been caused by something else. -blocksize 0 is a perfect switch.

The find brush option is in the 'misc' menu.
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6thDLI-Quantum
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Post by 6thDLI-Quantum »

Yes thanks I have found the brushes erroring in MBUilder, but still I have these other goddam brushes appearing. This is getting to be a pain. I have remade the skybox well into double figures now and still they are there. I have had other people check this map out and they get the same.

I really am stuck :(
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
jv_map
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Post by jv_map »

You could try to select all brushes (make a brush enveloping your map in xy view and press select -> tall brush) and paste into a new map as a prefab.
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6thDLI-Quantum
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Post by 6thDLI-Quantum »

I have already thought of that, but I didn't want ot try just in case I pick up these rogue brushes [assuming they are brushes].

I will try this and see what happens. I guess it is my only hope. Nobody seems to know what to do about it. Although I am grateful for all the advise I have been given.
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
6thDLI-Quantum
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Post by 6thDLI-Quantum »

I cut and paste and still I get the same problem...I think I will have to scrap it or start again :(

I do not know what else to do.
[6th-DLI]Quantum

In the land of the blind, the one-eyed man is King.
jv_map
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Post by jv_map »

Maybe you can find out which texture it is that you're seeing through the regular sky? If you can find the name, you can fix your map with a text editor 8).
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