the local.player scale 0.4 (the size of the player) is staying 2 or 3 seconds and then the local player is back normal, so not 0.4... it have to stay for 150 sec
Why he is not doing it...? does somebody know?
Green Beret wrote:Are you testing this with other peeps in the server?
You view will not change but others will see your player scale @ 0.4
i'm testing it in 3rd person mode so i can see what happening...
the player goes 2 or 3 second little but then the player is back normale... i don't get why it's happening that why, it use to be little...
Green Beret wrote:
And if your using setthread im not sure if you even need the
triggerable not triggerable in the thread.
well thats because any player can use it if the 150 sec are over... then they can use it....
Don't forget how often the trigger is fireing and each time since you are useing setthread it will start a new thread . Maybe turn off the trigger while the player is small then turn it back on again or put something in the thread to make it end if the player is already small .