I want to add an axis spy to my map. I want him to be like an airborne. He is a good man for a while but at a certain point in the game we find out he is a spy and he turns on us and starts to kill us. Now i want him to be able to kill germans until the point we reach the certain spot. Then he starts killing us.
I want someone who can help maybe as to give some scripting advice.
Wow! That's gonna be hard. Maybe use an airborne soldier as the "good" guy then replace the model with another evil airborne soldier. To make the evil one, mabe copy everything from the airborne soldier and change the tiki to make him German.
Live to map, not map to live. -mohaa_rox, .map
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Okk. I will have to spend about 40 hours a week trying to implement this new idea. But then again it will be hard for me to do the actuall in game scripting to trigger his evil side . Mwahahahahaha. Well i will try an then maybe get back to you.