Waterlevel

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XenoPHoXx_NL
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Waterlevel

Post by XenoPHoXx_NL »

Hi guy's me again

i got a question

Is it possible to change the waterlevel? by trigger_use or trigger_multiple
so it goes up to an wanted level
then next the player will die because of less air
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neillomax
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Post by neillomax »

Maybe you can make 2 waters. one inside the other. one stays staionary, the other rises using an elevator type trigger + script. Put a trigger hurt in it to gradually kill player as water rises or reaches it's peak.
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hogleg
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Post by hogleg »

I suggest DL'ing "The Opera" and study his script. He used a water level change in his map. Im not sure how to do it.
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XenoPHoXx_NL
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Post by XenoPHoXx_NL »

i allready figured somthing out
i used a rainpuddle tutorial from some site
and it is raising slowly now just what i wanted
but now i need to hurt the player because of less air
any sugestions of making a trigger_multiple going up at the same speed
the water rises?
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tltrude
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Deathwater

Post by tltrude »

Check out this thread.

/forum/viewtopic.php?t=10946
Tom Trude,

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