2 questions
Moderator: Moderators
2 questions
Hello everyone,
I have 2 questions:
1.) How can i set off the falling damage?
&
2.) What is the model of this picture, its got something to do with a beam:
img: http://img161.imageshack.us/img161/8576/shot4sk.jpg
tnx
I have 2 questions:
1.) How can i set off the falling damage?
&
2.) What is the model of this picture, its got something to do with a beam:
img: http://img161.imageshack.us/img161/8576/shot4sk.jpg
tnx
Last edited by Barttje on Fri Mar 17, 2006 5:50 pm, edited 1 time in total.
In MOHRadiant I believe you can select the texture/brushface [CTRL]+[SHIFT] and then press "S" to open up the Surface Properties window. Next check "noimpact" under Surface Flags...
Dunno if it's the proper way of doing it cause I thought there was a surfaceflag "nofallingdamage" but if not then it's just the whisky playing up
Dunno if it's the proper way of doing it cause I thought there was a surfaceflag "nofallingdamage" but if not then it's just the whisky playing up
Last edited by Kalti on Fri Mar 17, 2006 6:42 pm, edited 1 time in total.
i'm doing it in notepadKalti wrote:In MOHRadiant I believe you can select the texture/brushface [CTRL]+[SHIFT] and then press "S" to open up the Surface Properties window. Next check "noimpact" under Surface Flags...
Dunno if it's the proper way of doing it cause I thought there was a surfaceflag "nofallingdamage" but if not then it's just the whiskey playing up
-
Can it also in a *.scr file?Elgan wrote:its a cvar.
type it in console or type it in your config.
well, in my map script there is standing
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj_alliedtext2" "
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
so I put setcvar "dmflags" "8" under it like
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "dmflags" "8"
and it works 
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj_alliedtext2" "
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
so I put setcvar "dmflags" "8" under it like
setcvar "g_obj_alliedtext1" ""
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "dmflags" "8"

