Compiling with filters on

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hogleg
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Compiling with filters on

Post by hogleg »

i had my vis filtered and forgot to unfilter it before the final compile.
Will the compiler still compile my vis.....cause its going on 16 hours!

its at 75% :?
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Post by Rookie One.pl »

AFAIK filters just switch the display off. So the answer is yes. ;)
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hogleg
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Post by hogleg »

whew....thx

is it normal for a large map to take this long with a final compile

and what does this mean- vis derived = 0
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tltrude
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bad

Post by tltrude »

It is bad if it says that at the end of the vis stage. Did it skip the vis stage? What do you have the vis option set to?
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Post by PKM »

i always over engineer my maps so the compile never takes more than five minutes (ie. mall map, which is biggish takes about 3 minutes). i create hundreds of extra brushes and think them out so no texture is ever behind another brush. ever. takes longer but the fps is always good on my maps even if they're not that pretty.
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hogleg
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Post by hogleg »

nah it was creeping through the vis stage. it was Remagen so there was a lot of vis. it finished :D

bsp took 10 minutes
vis took 20 hours!
lighting took 20 minutes
"all the governments in the world are corrupt and in the hands of the Illuminati"
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