I have completed my first map but I had to put everything big to get the textures correct i.e. doors.
Everything works fine except I feel like I'm in a land of giants. All the players are the same size as me.
How do I change this?
I'm too small
Moderator: Moderators
A standard door should be around 128 units high, and 72 units wide, and about 4 units thick. When you select a texture and put it on your door, with the door highlighted, goto shift/f, or control/f, cant remember which one. It will automatically "fit" the texture to your brush.
Same goes for any other texture you need to fit to something.
Same goes for any other texture you need to fit to something.
Posted: Thu Mar 30, 2006 11:19 pm Post subject:
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A standard door should be around 128 units high, and 72 units wide, and about 4 units thick. When you select a texture and put it on your door, with the door highlighted, goto shift/f, or control/f, cant remember which one. It will automatically "fit" the texture to your brush.
Control/f worked thanks.
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A standard door should be around 128 units high, and 72 units wide, and about 4 units thick. When you select a texture and put it on your door, with the door highlighted, goto shift/f, or control/f, cant remember which one. It will automatically "fit" the texture to your brush.
Control/f worked thanks.
