I'm too small

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walks
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Posts: 32
Joined: Thu Mar 16, 2006 10:04 pm

I'm too small

Post by walks »

I have completed my first map but I had to put everything big to get the textures correct i.e. doors.
Everything works fine except I feel like I'm in a land of giants. All the players are the same size as me.
How do I change this?
neillomax
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Post by neillomax »

A standard door should be around 128 units high, and 72 units wide, and about 4 units thick. When you select a texture and put it on your door, with the door highlighted, goto shift/f, or control/f, cant remember which one. It will automatically "fit" the texture to your brush.

Same goes for any other texture you need to fit to something.
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k47a
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Post by k47a »

PKM
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Posts: 1888
Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

i make all my door frames out of a 64X112u brush, hollowed at 4 grid and then mitered.

i'm perfect, don't correct me.
i'm not f****** angry, i'm from philadelphia .
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walks
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Post by walks »

Posted: Thu Mar 30, 2006 11:19 pm Post subject:

--------------------------------------------------------------------------------

A standard door should be around 128 units high, and 72 units wide, and about 4 units thick. When you select a texture and put it on your door, with the door highlighted, goto shift/f, or control/f, cant remember which one. It will automatically "fit" the texture to your brush.



Control/f worked thanks.
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