Caulking?
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*GCC*Nigel
- Second Lieutenant
- Posts: 169
- Joined: Sun Dec 04, 2005 5:13 am
Caulking?
Well, I checked the site about 4 months ago, and caulking was coming soon. I came back about a week later to no change, then a month to no change, now four months, and no change. I've started compiling my map and I'm getting a visdata too large error while compiling and it reverts to an older .bsp which is not what I want.
I need to learn how to caulk and can't figure it out alone. My map depends on it. No one wants to play on an unfished map!
I need to learn how to caulk and can't figure it out alone. My map depends on it. No one wants to play on an unfished map!
Stein Auf
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*GCC*Nigel
- Second Lieutenant
- Posts: 169
- Joined: Sun Dec 04, 2005 5:13 am
You should have caulk selected as your building brushes.
At this point you should select ALL of your brushes and caulk them.
When retexturing them remember to press shift/ctrl Lmouse to only select that face of the brush.
your making the engine work harder than it needs to which will effect your fps
At this point you should select ALL of your brushes and caulk them.
When retexturing them remember to press shift/ctrl Lmouse to only select that face of the brush.
your making the engine work harder than it needs to which will effect your fps
"all the governments in the world are corrupt and in the hands of the Illuminati"
If you want to caulk your entire map in one fell schwoop. put a brush around the entie map, overlapping top, bottom, and sides, go upto "selection/select inside", everything will be highlighted, select caulk texture, and walaah, everything is caulk. Deselect.......Or you can go into the map and select what brushes you want to convert, and select the caulk texture........ Deselect.
Is there not a caulking thread or tute here?
Its criminal if there isnt.
I would even make the caulk tute if we dont have one, or gather links to the caulk threads which might be easier, or whats that search button about then?
And yes im just getting involved with the mapping forum to try to stay out of off topic

Its criminal if there isnt.
I would even make the caulk tute if we dont have one, or gather links to the caulk threads which might be easier, or whats that search button about then?
And yes im just getting involved with the mapping forum to try to stay out of off topic
Philip II of Macedon sent a message to Sparta:
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
"If I win this war, you will be slaves forever."
The Spartan ephors sent back a one word reply: "If".
step
There is only one step in a caulk tutorial.
1. Caulk all brush faces that players will never see!
For your map, that would probably only be the bottom faces of the small wheels and the bottom faces of all the blocks.
How many sides do the wheel brushes have? The more faces there are, the lower the fps will be.
1. Caulk all brush faces that players will never see!
For your map, that would probably only be the bottom faces of the small wheels and the bottom faces of all the blocks.
How many sides do the wheel brushes have? The more faces there are, the lower the fps will be.
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*GCC*Nigel
- Second Lieutenant
- Posts: 169
- Joined: Sun Dec 04, 2005 5:13 am
Help
A lot of the key commands are under Help/command list. Also, the "Tip of the Day" forum thread is really great for learning new stuff!
/forum/viewtopic.php?t=5896
/forum/viewtopic.php?t=5896


