vis??

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
dixie265
Lance Corporal
Posts: 18
Joined: Sun Apr 02, 2006 8:21 am

vis??

Post by dixie265 »

Hi Can someone explane how vis is used or point me to a tut on it , Ive done my first map but have no vis and i think you use it to raise the fps? if im thinking of it right "as in visable" so only visable gets drawn? thanks
Rookie One.pl
Site Admin
Posts: 2752
Joined: Fri Jan 31, 2003 7:49 pm
Location: Nowa Wies Tworoska, Poland
Contact:

Post by Rookie One.pl »

Admin
Image
Image
Honour guide me.

here's my stuff - inequation.org | here's where I work - thefarm51.com
dixie265
Lance Corporal
Posts: 18
Joined: Sun Apr 02, 2006 8:21 am

Post by dixie265 »

Ok got that, but still i get no vis data? in the cmd box it says "Radiosity turned off due to no vis data being present" just dont make sence as the fps in some spots is down to 53 fps from 96. Im using mapbuilder with -v selected is this right or am i doing it wrong? thanks
lizardkid
Windows Zealot
Posts: 3672
Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT

Post by lizardkid »

no vis data means you didn't place any areaportals or leafgroups in your map, and it defaults to the basic, clumsy VIS that the compiler creates.

to improve your fps and VIS performance you'll need to use those tutorials to optimize your map.
Moderator

۞
Abyssus pro sapientia
Olympus pro Ignarus
۞

AND STUFF™ © 2006
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

A map with a leak has no vis data fix the leak
Image
Post Reply