SH/BT to AA

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Broadus
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SH/BT to AA

Post by Broadus »

I was just kind of wandering, as a quick, stupid question...
Why is it that Spearhead/Breakthrough models won't work in Allied Assault?
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Tod001
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Post by Tod001 »

I 'm not sure but, could one not just rip the skins from SP and BT, then apply them to AA models?
Broadus
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Post by Broadus »

Well, I asked about models, not textures. I've already converted textures of the winter soldiers to Allied Assault.
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Post by Tod001 »

<<Urgh
Last edited by Tod001 on Wed May 17, 2006 5:03 am, edited 1 time in total.
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Post by Tod001 »

I am sorry if I wasted your time by answering with a question. :wink:

Just trying to help.
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Post by lizardkid »

just a throwaway guess but check the .tik files for animation you dont normally see. lots and lots of gag anims, new pain anims, etc.
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Broadus
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Post by Broadus »

Hmmm... Would that work for the models of tanks?
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Rookie One.pl
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Post by Rookie One.pl »

Every model/animation file has a version number encoded in one of its first bytes. It's there to avoid compatibility issues. They increased the version number in SH (and in BT as well, I believe). To be honest, I can't see any reason why they would want to do that, unless they just wanted to prevent peeps from using the expansion pack models in vanilla AA, or unless they implemented some new features (which, as we all know, didn't happen; it just seems that the expansion pack models are rotated).

Cobra at MRU has once offered to convert models from SH/BT to AA for anyone interested.
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Broadus
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Post by Broadus »

Really? Well, I'll ask him about that, then! It's nice to know why simply converting them won't work, now. BT models can easily be thrown into SH without any problems.
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