Hostage killers penalty

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply

What the hostage killers' penalty should be?

Show a message for all players who killed a hostage
1
10%
Hurt the HK
4
40%
Kill the HK
3
30%
Kick the HK from the server
0
No votes
Move the HK to spectator
1
10%
Other (please write what!)
1
10%
 
Total votes: 10

Rookie One.pl
Site Admin
Posts: 2752
Joined: Fri Jan 31, 2003 7:49 pm
Location: Nowa Wies Tworoska, Poland
Contact:

Hostage killers penalty

Post by Rookie One.pl »

Hi,

As you know (I assume you do), I'm working on a hostage script for MoHAA. But in MoHAA there's no money (not like in Counter-Strike), but hostage killers should be punished. Please help me choose the right penalty!

Rookie One
Admin
Image
Image
Honour guide me.

here's my stuff - inequation.org | here's where I work - thefarm51.com
Yarik
General
Posts: 1031
Joined: Thu Jan 09, 2003 7:12 pm
Contact:

Post by Yarik »

I got CS and you are banned from servers. But its better to sit out the whole game if you hurt one or kill one then beign banned.
Skype: Yarik_usa
www.skype.com <---free pc2pc phone
Image
rOger
Major
Posts: 290
Joined: Wed Feb 05, 2003 8:56 pm
Location: Sweden

Post by rOger »

A proper punishment would be to let the player receive the same amount of damage that he inflicts.

"What goes around, comes around" as it is written somewhere.
Looking for a good game? Play GO the ancient asian game of strategy.
ButtChew
Sergeant
Posts: 54
Joined: Sat Feb 08, 2003 9:19 am

Post by ButtChew »

A proper punishment would be to let the player receive the same amount of damage that he inflicts.


lmao ... you shoot them, and you get hurt at the same time. I think that would be great. It would be funny to kill the hostage with a nade, and then you instantly fly in the air dead too, haha.
Image

www.EAKFclan.com
Go ahead and laugh, you'll just die with a smile.
[253RID]General-Haines
Sergeant Major
Posts: 114
Joined: Fri Jan 17, 2003 7:46 pm
Location: New Jersey USA
Contact:

Post by [253RID]General-Haines »

Yeah im going with when u shoot the hostage u inflict damage on urself good idea
253rd Regimental Infantry Division
Image
Our Spearhead Total conversion mod is now recruiting. http://www.thegreendevils.tk
User avatar
mohaa_rox
Field Marshal
Posts: 2760
Joined: Mon Nov 11, 2002 7:05 am
Contact:

Post by mohaa_rox »

Maybe display a message, saying "The hostage has been killed!" Then kill the player. But for CS, once you kill 'em, you lose a life.

But the real question is....how are you gonna do that?
Live to map, not map to live.
-mohaa_rox, .map
moderator
Rookie One.pl
Site Admin
Posts: 2752
Joined: Fri Jan 31, 2003 7:49 pm
Location: Nowa Wies Tworoska, Poland
Contact:

Great idea!

Post by Rookie One.pl »

Hey, it's a great idea! Player gets the same damage as the hostage! I'll try do something in the script, I think it's possible!
Admin
Image
Image
Honour guide me.

here's my stuff - inequation.org | here's where I work - thefarm51.com
Post Reply