Code: Select all
setcvar "g_gametypestring" "{=Thilly=} Team Deathmatch"
setcvar "g_obj_alliedtext1" "Allies, storm the fort"
setcvar "g_obj_alliedtext2" "and neutralise the enemy."
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Axis, defend the fort"
setcvar "g_obj_axistext2" "from the Allies."
setcvar "g_obj_axistext3" "-Mod by Trigger-"
setcvar "g_scoreboardpic" "m1l1"
setcvar "g_fraglimit" "7"
setcvar "g_gametype" "3"
if(level.roundbased)
{
// set the parameters for round based match
level.dmrespawning = 1 // 1 or 0
level.dmroundlimit = 15 // round time limit in minutes
level.clockside = draw // set to axis, allies, kills, or draw
}


