moh:x

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goanyx
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Posts: 8
Joined: Wed Feb 12, 2003 10:15 pm
Location: belgium
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moh:x

Post by goanyx »

hello
i am goanyx and i am working on a add on mission for moh:aa and moh:s

you can see what is moh:x (moh: extra) is all about on my website ( the moh:x section in the menu .

at this moment i have 2 SP maps ready , with mp'ised versions but my SP maps need some scripting for the objectives in it , i ve tried it a lot of times but it never worked .

Does someone want to help me as a scripter for moh:x ?

pleez contact me at cowmygod@hotmail.com

greetz
goanyx
LT.BARNES
Major
Posts: 288
Joined: Mon Dec 30, 2002 4:37 pm
Location: london

Post by LT.BARNES »

i am currently make a single player level

( i made TEST_TOWN) and i made the level (mp_ai_edited_adamwatts) i made the bots level for jv_map.

this new mohaa single player level that i am workin on everyday is goin to be huge.

(6 objectives :D ) and tryin to do like a good style of gameplay

u will all see soon ;)
...prepare for your finest hour...
[253RID]General-Haines
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Posts: 114
Joined: Fri Jan 17, 2003 7:46 pm
Location: New Jersey USA
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Post by [253RID]General-Haines »

Sounds cool i cant wait :p
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