If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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Bassie_w
- Lance Corporal
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- Joined: Sun May 07, 2006 3:45 pm
- Location: The Netherlands
Post
by Bassie_w »
Yo Mates,
I'm building another map (i'm almost ready) and there it's night.
So I have sunflarename : none
But in the game I see sunflare. What am I doing wrong?
in mohradiant:
in game:

WHOOHOO!
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ViPER
- General
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- Joined: Fri Jan 14, 2005 5:48 pm
- Location: California
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Contact:
Post
by ViPER »
Ive seen this before - Do you get the sunflare if you start your game and go directly into your map without going into any other maps.
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Bassie_w
- Lance Corporal
- Posts: 17
- Joined: Sun May 07, 2006 3:45 pm
- Location: The Netherlands
Post
by Bassie_w »
When I go directly to my map (at the end of the compiling)
Compile settings are:
BSP : (nothing)
VIS: -Fast
LIGHT: -Bounce 0
I compiled mohdm7.map again and there was no sunflare...
WHOOHOO!
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PKM
- General
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- Location: Philadelpia but stuck in San Antonio TX (hell)
Post
by PKM »
could it be a skybox/custom skybox he's using with a flare allready built in ?
i'm not f****** angry, i'm from philadelphia .

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ViPER
- General
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Contact:
Post
by ViPER »
If you open the bsp with notepad and look at the map detail to confirm that suflarename is none ?
maybe set suncolor and sundirection all to 0
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Bassie_w
- Lance Corporal
- Posts: 17
- Joined: Sun May 07, 2006 3:45 pm
- Location: The Netherlands
Post
by Bassie_w »
If you open the bsp with notepad and look at the map detail to confirm that suflarename is none ?
In my burcht.bsp file: "sunflarename" "none"
So that's good
could it be a skybox/custom skybox he's using with a flare allready built in ?
My skybox is africannight, I think that's without sunflare.
maybe set suncolor and sundirection all to 0
Doesn't work, than is the sun on the horizon. But you can still see it.
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Waylander76
- Sergeant Major
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- Joined: Wed Jun 01, 2005 10:03 am
Post
by Waylander76 »
Try deleting the 'sunflare' , 'sunflarename', 'sundirection' and 'sundiffuse' keys and their values from Radiant and recompiling.
I have a map at the moment that uses the africanight sky and I don't have any of those values in radiant and I have no sunflare.
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Bassie_w
- Lance Corporal
- Posts: 17
- Joined: Sun May 07, 2006 3:45 pm
- Location: The Netherlands
Post
by Bassie_w »
Waylander76 wrote:Try deleting the 'sunflare' , 'sunflarename', 'sundirection' and 'sundiffuse' keys and their values from Radiant and recompiling.
I have a map at the moment that uses the africanight sky and I don't have any of those values in radiant and I have no sunflare.
Thank you! The problem is fixed!
WHOOHOO!