Newbie Question Tiki File

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Salombo
Sergeant
Posts: 61
Joined: Mon Jun 05, 2006 1:30 pm
Location: New York

Newbie Question Tiki File

Post by Salombo »

Hello
I'm trying to get this skin to work. Do you see anything wrong with this script?

TIKI
setup
{
scale 0.52
path models/human/allied_ranger_soldier // Set path to set skelmodel from
skelmodel assaultvest.skd // Set body model

surface ranger_pants shader tank_radioman_pants
surface ranger_top shader tank_radioman_coat
surface ranger_top_c shader tank_radioman_coat_c

path models/human/heads
skelmodel head6.skd
surface head shader tank_radioman_beret

path models/human/hands
skelmodel hand.skd
surface hand shader handsnew

path models/gear/us
skelmodel 45holster.skd
surface 45holster shader 45holster_black

path models/equipment/USGear
skelmodel radio_backpack.skd
surface backpack shader radiobackpack
surface phone shader reciever

path models/gear/us
skelmodel rangertommybelt.skd
surface tommybelt shader tommybelt

}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype airborne // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end

It's my first one ... please understand :wink:

The shader should be right
Thank you for taking the time

Respectfully
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Tod001
Major
Posts: 294
Joined: Sat May 06, 2006 1:23 pm
Location: Shack in the woods,VA
Contact:

Post by Tod001 »

Do you have your second tiki. too? fps.tiki.?
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User avatar
At0miC
General
Posts: 1164
Joined: Fri Feb 27, 2004 11:29 pm
Location: The Netherlands

Post by At0miC »

The shader/texture does not fit with the skelmodel as far as I can imagine. Each model got different kinds of shaders and skin structures. It seems that you used the shade rof a different skelmodel or the shader or skin does not excist.

Can you tell us what the problem is? You don't see the texture? If so, is it custom?
Salombo
Sergeant
Posts: 61
Joined: Mon Jun 05, 2006 1:30 pm
Location: New York

Post by Salombo »

Thank You for replying :D
Yes you're right, I mixed up the skelmodel
I'll have to be carefull and study a little more :wink:

Q: Has anyone converted the Italian characters from Breakthrough?

cheers
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PKM
General
Posts: 1888
Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

i'd tell ya if anyone has sal but i'd be violating my witness protection program contract.
i'm not f****** angry, i'm from philadelphia .
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Salombo
Sergeant
Posts: 61
Joined: Mon Jun 05, 2006 1:30 pm
Location: New York

Post by Salombo »

:lol: :lol: :lol:
Ok Ok ... I guess you'll have to eliminate me afterwards !

I know there are obstacles to converting sh-bt players to aa. Skelmodels are different etc . Where does someone start in converting ? Is there some tuts out there that could help.

cheers
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