It's gonna look great mate, keep going =). Btw, do you use the right caulk texture? I don't see if you do, but in your old screenshots I saw you used the 'blank lightmap' texture instead of the caulk texture, it has the same editor image as the original caulk.
Unfortunately, when I first started that map, I mistakenly used it in a couple of spots. Thought I got it all, but it still shows up in the texture wind, and I don't know an easy way about getting rid of it.
Thought I'd be done in June, now, but everytime I get to sit in front of it, I see more that needs to be done. Not only little things, but adding a new section or two for team gameplay, instead of LAN party FFA. Maybe released in December now.
Rookie One.pl wrote:Fire up notepad and run a search/replace for common/blank_lightmap to common/caulk and save.
better hope he only created a few brushes. i tried that once. took a good ten minutes. here's an obvious thought that one of us should have come up with a million maps ago..........why not just replace the blank_lightmap texture image with another obvious image to avoid future confusion ?
Ohoh, if u did what rookie said (control + H) you would notice that it would only take less then a second, it will replace all common/blank_lightmap lines to common/caulk at the same time.
trust me, i use ''find'' and ''replace'' left and right, thing was there were a good couple thousand lines for my POS cpu to go through before it found it.