If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
Moderator: Moderators
-
Trash Can Man
- Sergeant
- Posts: 58
- Joined: Mon Apr 19, 2004 9:23 pm
- Location: NY the 'cuse!
-
Contact:
Post
by Trash Can Man »
How do I change the rate of fire for the flak 88?
-
neillomax
- Lieutenant General
- Posts: 880
- Joined: Thu Jun 23, 2005 6:57 am
Post
by neillomax »
In the p_flak88 cannon script
meansofdeath bullet // Flak fires bullets
usenoammo 1 // Infinite Ammo
firedelay 0.1 // Rate of fire
turnspeed 38 // Rate the turret l
FIREDELAY
-
Trash Can Man
- Sergeant
- Posts: 58
- Joined: Mon Apr 19, 2004 9:23 pm
- Location: NY the 'cuse!
-
Contact:
Post
by Trash Can Man »
thanks for the tip..
-
Trash Can Man
- Sergeant
- Posts: 58
- Joined: Mon Apr 19, 2004 9:23 pm
- Location: NY the 'cuse!
-
Contact:
Post
by Trash Can Man »
didn't work, was I supposed to put something in the entity box???
-
neillomax
- Lieutenant General
- Posts: 880
- Joined: Thu Jun 23, 2005 6:57 am
Post
by neillomax »
I never put one in using radiant. What I gave you was what you needed to change when you script one in.
-
Green Beret
- Major General
- Posts: 746
- Joined: Mon Apr 19, 2004 12:21 pm
-
Contact:
Post
by Green Beret »
Yea, You have to script it
