Hi,
I have a objective in my map. This objective have a trigger, model, bla bla ... my question is how i hide/delete the trigger after the objective is completed ?
I try $trigger_obj1 hide but nothing...
Some idea ?
Hide/Delete trigger after explosion ?
Moderator: Moderators
Tom
Sorry, but dont work.
I believe is correct the code, ok ?
bomb1_exploded local.bomb1:
while (local.bomb1.exploded != 1)
wait .1
exec global/exploder.scr::explode 1
$radio_sound1 stoploopsound radio_snd
$radio_explosive1 hide
$radio_trigger1 remove
$alert_sound1 loopsound alert_snd
iprintlnbold "Room control destroyed"
end
bomb2_exploded local.bomb2:
while (local.bomb2.exploded != 1)
wait .1
exec global/exploder.scr::explode 2
$flak88_trigger1 remove
$alert_sound1 loopsound alert_snd
iprintlnbold "V2 destroyed"
end
Sorry, but dont work.
I believe is correct the code, ok ?
bomb1_exploded local.bomb1:
while (local.bomb1.exploded != 1)
wait .1
exec global/exploder.scr::explode 1
$radio_sound1 stoploopsound radio_snd
$radio_explosive1 hide
$radio_trigger1 remove
$alert_sound1 loopsound alert_snd
iprintlnbold "Room control destroyed"
end
bomb2_exploded local.bomb2:
while (local.bomb2.exploded != 1)
wait .1
exec global/exploder.scr::explode 2
$flak88_trigger1 remove
$alert_sound1 loopsound alert_snd
iprintlnbold "V2 destroyed"
end

