Spell It In Dumb
Moderator: Moderators
Spell It In Dumb
I need a basic explaination for how scripting works. The tutorials all assume you know wtf you are doing. Tuts say "do this blah blah set keys and values blah blah." I got that part. "then open notpad and write this script." Well where the hell does the script go? Do i just throw it the frock in the maps folder? I need serious help.
Just some run of the mill explaination won't do. I am a good designer and don't want to half-ass my map scripts. JV? Inn keeper? Rox? Pantera?
Ok, to test your maps before releasing and pk3ing them, create a folder in your mohaa\main directory called "maps". You place your SP maps here. DM maps go into a directory called "mohaa\main\maps\dm" and OBJ maps go into "mohaa\main\maps\obj". Your .scr should be with your map files, e.g bsp, vis, min, prt. If your's a SP map, your .scr and map files should be in mohaa\main\maps folder.
Live to map, not map to live.
-mohaa_rox, .map
moderator
-mohaa_rox, .map
moderator
Idiot's reply...
Ok so my scr has to be with my maps bsp and min. So creating ai i need to script them in the scr. Isn't there an easier default way to get enemies in a damn map? my maps are beautifly textured and meticulous detailed but without ai or players they are just only that, fun to look at. I would like to send you a copy of my newest map. Via e-mail. JUNGLEBASE.
Ok, send it to mohaa_rox@planetmedalofhonor.com. My hotmail box will get full. Or read the sp w/o test tut or give your name a test_Xxx.
Live to map, not map to live.
-mohaa_rox, .map
moderator
-mohaa_rox, .map
moderator
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TheShiznaeSpe
- Major
- Posts: 304
- Joined: Wed Feb 05, 2003 11:45 pm
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TheShiznaeSpe
- Major
- Posts: 304
- Joined: Wed Feb 05, 2003 11:45 pm
- Location: US
- Contact:
BSP View Tools
I picked it up and opened it up. It looks pretty comprehensive. Is there anything elese i need to know? And where are the tuts for this bad larry?

