Unwanted VIS splits from clip brushes
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Bjarne BZR
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Unwanted VIS splits from clip brushes
May everyone knew this, but I'll remind you if you do...
Im creating my map in good peace, and suddenly compile time skyrocketed ( from ~24h to ~72h using best quality ). And ( almost ) all I did was to put some metal clip inside my 5 rather ghostly flak88's.
Then and there I realized that the cute little "invisible" common/metalclip brushes were structural to the compiler. So I made them detailed and all was back to my peaceful mapping again!
/Bjarne
PS: Is 24h a long compile time for a seven floor factory 5600 by 2500 units? ( I use an AMD 1800+ with 512 MB )
Im creating my map in good peace, and suddenly compile time skyrocketed ( from ~24h to ~72h using best quality ). And ( almost ) all I did was to put some metal clip inside my 5 rather ghostly flak88's.
Then and there I realized that the cute little "invisible" common/metalclip brushes were structural to the compiler. So I made them detailed and all was back to my peaceful mapping again!
/Bjarne
PS: Is 24h a long compile time for a seven floor factory 5600 by 2500 units? ( I use an AMD 1800+ with 512 MB )
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Bjarne BZR
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- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
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Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
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Well yeah rox ( OK 72h was an error on my part but 24 is normal )!
OK; the map is big and complex ( check out the Beta 1) but 24h seems a bit toooooo loooooong to me...
OK; the map is big and complex ( check out the Beta 1) but 24h seems a bit toooooo loooooong to me...
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Bjarne BZR
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Well I dont whant to be a pain in the ass ( Yes I do! ), but how else would you xplane that i see this:

when leaning out from the roof of my factory?
In the picture above, I'm standing where I aim in this picture:

And when I got back to the coziness of my MOHRadiant see this that I forgot while caulking the Flak88's:

Tell me I'm wrong, but if you do, tell me what I did to design this split... cuz I find no other explanation...

when leaning out from the roof of my factory?
In the picture above, I'm standing where I aim in this picture:

And when I got back to the coziness of my MOHRadiant see this that I forgot while caulking the Flak88's:

Tell me I'm wrong, but if you do, tell me what I did to design this split... cuz I find no other explanation...
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Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
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Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
- Contact:
-
Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
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OK! OK! I was WRONG!
I made a test map to settle this scary problem, and I could not generate a split with a common/metalclip brush.
But I still wonder how I caused that split... because it was made with that brush.... but I cant prove it anymore, cause the brush is long gone... kind of makes me a bit scared and left in a limbo-like place...
But anyway Im glad that a n00b mapper like me could not prove a hard veteran like jv_map wrong...
Sorry for stealing all your valuable time away with non-existent rubbish problems...
I made a test map to settle this scary problem, and I could not generate a split with a common/metalclip brush.
But I still wonder how I caused that split... because it was made with that brush.... but I cant prove it anymore, cause the brush is long gone... kind of makes me a bit scared and left in a limbo-like place...
Sorry for stealing all your valuable time away with non-existent rubbish problems...
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Bjarne BZR
- Site Admin
- Posts: 3298
- Joined: Wed Feb 05, 2003 2:04 pm
- Location: Sweden
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