If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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Liberator
First Lieutenant
Posts: 196 Joined: Sun Jul 02, 2006 10:55 am
Location: Denmark
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by Liberator » Sat Jul 15, 2006 6:39 am
How is it possoble to "CSG suptract" a LOD terrain?
Mine says : "Selected brush did not intersect with any other brushes."
...and then it crashes
-and what is the caulk texture for?
Lib
I liberate stuff...the danish way..
jv_map
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by jv_map » Sat Jul 15, 2006 6:54 am
You can only do CSG operations on brushes, not on curves or terrain. It's often best not to use CSG at all, because the result is unpredictable.
Maybe do a search for caulk, it's been discussed a zillion times. Though someone with more patience than me might still answer your question
Rookie One.pl
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by Rookie One.pl » Sat Jul 15, 2006 7:36 am
You can only remove 512x512 blocks of LOD terrain by ctrl+shift+clicking on them.
Liberator
First Lieutenant
Posts: 196 Joined: Sun Jul 02, 2006 10:55 am
Location: Denmark
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by Liberator » Sat Jul 15, 2006 8:52 am
Rookie One.pl wrote: You can only remove 512x512 blocks of LOD terrain by ctrl+shift+clicking on them.
So I can make an hole in it and place a hollowed brush as intrance to a bunker?
Lib
I liberate stuff...the danish way..
Liberator
First Lieutenant
Posts: 196 Joined: Sun Jul 02, 2006 10:55 am
Location: Denmark
Post
by Liberator » Sat Jul 15, 2006 8:54 am
jv_map wrote:
Maybe do a search for caulk, it's been discussed a zillion times. Though someone with more patience than me might still answer your question
Ok thanks jv_map, Ill do that
Lib
I liberate stuff...the danish way..
bdbodger
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by bdbodger » Sat Jul 15, 2006 9:35 am
You can delete triangles of lod terrain by editing the facet flags . Do a search for
facet you will be able to edit the terrain so that certain triangles of the patches don't show and are not solid .
tltrude
Chuck Norris
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by tltrude » Sat Jul 15, 2006 4:26 pm
Caulk is used to texture surfaces that players will never see in the game. The game dose not have to draw them, so the FPS (frames per second) for your map goes up -- making the game faster and smoother.
Tom Trude,
Ophisâ„¢
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by Ophisâ„¢ » Sat Jul 15, 2006 6:21 pm
tltrude wrote: Caulk is used to texture surfaces that players will never see in the game. The game dose not have to draw them, so the FPS (frames per second) for your map goes up -- making the game faster and smoother.
i just read thru the topic, and i didnt see where anyone asked what caulk did, so was that a random tip your giving out?
Rookie One.pl
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by Rookie One.pl » Sat Jul 15, 2006 8:19 pm
jv_map wrote: Maybe do a search for caulk, it's been discussed a zillion times.
Why don't you get yourself a new pair of glasses, Snake?
Green Beret
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by Green Beret » Sun Jul 16, 2006 4:10 am
Liberator wrote: How is it possoble to "CSG suptract" a LOD terrain?
-and what is the caulk texture for?
Lib
Try the very first post
Liberator
First Lieutenant
Posts: 196 Joined: Sun Jul 02, 2006 10:55 am
Location: Denmark
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by Liberator » Sun Jul 16, 2006 8:24 am
Thank for your nice answers all!
Lib
I liberate stuff...the danish way..
Ophisâ„¢
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by Ophisâ„¢ » Sun Jul 16, 2006 11:32 am
Rookie One.pl wrote: jv_map wrote: Maybe do a search for caulk, it's been discussed a zillion times.
Why don't you get yourself a new pair of glasses, Snake?
God f**king damn it. my bad.