Gensurf terrain tool and tutorial

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PKM
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Post by PKM »

is gensurf the same as easygen ?
i'm not f****** angry, i'm from philadelphia .
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Balr14
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Post by Balr14 »

PKM wrote:is gensurf the same as easygen ?
As I recall, Easygen creates a mesh based terrain that has a pretty high polygon count. I don't remember if it is compatabile with MOHAA mesh format. Gensurf creates pretty low poly count brush based terrain that works with any Q2 - Q3 based engine. It's not as pretty, but doesn't have a big performance impact.
Rookie One.pl
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Post by Rookie One.pl »

EasyGen creates the terrain out of brushes. It does work for MoHAA maps if you turn off the fancy alpha map shaders. :) And after importing to Radiant you have to retexture it yourself.
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Balr14
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Post by Balr14 »

Thanks, Rookie One. I haven't played with EasyGen in a long time. Maybe I'll give it another try. I still have it on my old PC.
PKM
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Post by PKM »

i believe i used easy gen for my battlelinc map. like rook said you have to texture yourself once in radient .
i'm not f****** angry, i'm from philadelphia .
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Tod001
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Post by Tod001 »

Also, here's a filefront link to the Trolley map:
Most excellent map, look foward to bot conversion.......... :wink:
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Balr14
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Post by Balr14 »

PKM wrote:i believe i used easy gen for my battlelinc map. like rook said you have to texture yourself once in radient .
That wouldn't matter to me. I wind up changing textures or creating new ones 4 - 5 times, on every terrain.
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