Teleporting without a script!?

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bighoss
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Teleporting without a script!?

Post by bighoss »

I was wondering if anyone has been able to teleport without using a script?
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jv_map
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Post by jv_map »

I'd say it's possible with a trigger_teleport, like in Quake3. Not sure though :?
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lizardkid
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Post by lizardkid »

yep, exaclty like that. make a trigger_teleport and then make a func_teleportdest and link them together (trigger targets the teleportdest) and whoever hits the trigger will be instantly teleported to the dest's origin.

EDIT: you may need a special entdefs.pk3, i remember downloading one a while back, not sure if it made it past my reformat though.
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bighoss
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Post by bighoss »

Yeah I editted my own entdefs.pk3 so that it were alittle easier. I ported the target entity over from Q3 to the mohaa entdefs.
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hogleg
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Post by hogleg »

this is some coolPortals
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bighoss
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Post by bighoss »

Yes they are Hog. I've watched that video like 4 times, just cause it's so cool. I can't wait to mess around with it.
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