basic compiling problem
Moderator: Moderators
-
Big Bad Wolf
- Lance Corporal
- Posts: 24
- Joined: Thu Aug 24, 2006 2:22 pm
- Location: Brugge (BE)
a map in MoH will automatically work in SH, but to convert anything to a cod map, you can load it directly into CoDRad, but it will give you errors if there are meshes in the map, so you only get to keep brushwork; and its in the wrong scale (easily fixable tho), but the worst part is you have to retexture it all >.<


-
Big Bad Wolf
- Lance Corporal
- Posts: 24
- Joined: Thu Aug 24, 2006 2:22 pm
- Location: Brugge (BE)
That works! Thanks for the help and info, very much appreciated. this whole forum!lizardkid wrote:you need a skybox, or if you have one check to make sure nothing is outside of it.
Gamefront.nl
News - Mods - Patches - Maps - Demos
News - Mods - Patches - Maps - Demos