crazy for curtains

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
tuffstuff7
Captain
Posts: 265
Joined: Mon Jan 06, 2003 12:59 am
Contact:

crazy for curtains

Post by tuffstuff7 »

ooooooooook i still cannot figure out the curtians!!!!!!!!!!!!!!!!! :evil:
someone said use patch mesh and i have no idea what that is have never used it ,then i was told just use the texture and well i had something not sure what it moved but looked like shreded curtians lol torn even any help on moving curtians???????????????? :roll:
User avatar
wacko
Field Marshal
Posts: 2085
Joined: Fri Jul 05, 2002 8:42 pm
Location: Germany

Post by wacko »

go make your own.
take these shredded ones as a basic and do them the way you like em.
all you'll need is a new tga-file combined with the shader from the old curtains.
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

There's a static curtain model, which might be what you're after. Static -> furtniture I think.
Image
tuffstuff7
Captain
Posts: 265
Joined: Mon Jan 06, 2003 12:59 am
Contact:

Post by tuffstuff7 »

ty wacko but i have no idea how to get these working let alone some new ones lol and jv i will look there ..............again lol ty u both man this is grinding :roll:
tuffstuff7
Captain
Posts: 265
Joined: Mon Jan 06, 2003 12:59 am
Contact:

Post by tuffstuff7 »

oooooook ty it was under static lol my bad duuuuuuuuh
Post Reply