Multiplayer Mortars

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*GCC*Nigel
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Multiplayer Mortars

Post by *GCC*Nigel »

How do you set one up with scripting or pure mapping.

Edit: To avoid one word reposting: Custom
Last edited by *GCC*Nigel on Mon Sep 25, 2006 10:52 pm, edited 1 time in total.
Stein Auf
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Post by Rookie One.pl »

This highly depends on how you want it to work. Whether it is meant for a custom map, etc.
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Mj
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Post by Mj »

Going out on random limbs, there was one in 'Hell in the pacific' TC, player carryable, pretty good to use; if for a fortified one, i think you may have to try and bend and change scorpio's tank scripts
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neillomax
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Post by neillomax »

To script one in. Change origin and whatever else to get it the way you want.

local.mg421 = spawn models/statweapons/P_granatwerfer_base.tik
local.mg421.origin = ( -3696 4686 -260 )
local.mg421.angle = 280
local.mg421 yawCenter 265
local.mg421 maxyawoffset 90

Mapping:

Right click in 2d.......addon/turretweapon/german/granatewerfer/snowy

I think thats the one that works. There is a green one that you can spawn, but not sure where it is. I haven't done this in a while. Good luck.
Rookie One.pl
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Post by Rookie One.pl »

He didn't say he wants this for Spearhead, Neil.
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neillomax
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Post by neillomax »

I don't ever remember seeing a mortar in Allied assault.
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tltrude
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Mortar

Post by tltrude »

There is one in my Explodingdoor totrial map. But, it just fires at three random spots.

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Tom Trude,

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*GCC*Nigel
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Post by *GCC*Nigel »

I came here to post saying I found one, in TLTrude's exploding door, but he beat me that sly son of a somthing...

I just added more targets that all get attacked, kinda like artillery! Heh Heh Heh... Battlship anyone?
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tltrude
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map

Post by tltrude »

I'm amazed that it's still useful after 3 1/2 years.
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