Help Needed----> Spawning Custom Object

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{†F.E.A.R.†}®Jack Bauer
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Help Needed----> Spawning Custom Object

Post by {†F.E.A.R.†}®Jack Bauer »

After I Have Made The CUSTOM .Tik And Stuff How Do I Place it on MOHRadiant?[/b]
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PKM
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Post by PKM »

custom what, custom skin ?
i'm not f****** angry, i'm from philadelphia .
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bdbodger
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Post by bdbodger »

The last line of the tik is how it shows in radiant
/*QUAKED static_furniture_bunkerchair (0.0 0.75 0.5) (-16 -16 0) (16 16 56)
*/
that shows under static -> furniture in the right click menu in the 2d view . The first set of numbers is the color of the bounding box that you see when you are too far from the model for it to draw in radiant . The next two sets of numbers are the size of the bounding box .
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{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

no no thats no what i mean...kk i made my model in milkshape and exported it and have all the .tik , .shader , fps_tik exc...

all i need to no is tto bring them into radiant so i can put them in my map
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k47a
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Post by k47a »

you have to put the stuff in folders in your main folder.
check in the stock pk3 to see what folders you need (e.g. shader --> into 'scripts' folder)
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{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

im kinda with you....i pack the .Pk3 and put it in my main folder ....but how do I Place the CUSTOM 3D OBJECT in my map?
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jv_map
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Post by jv_map »

Err right click and select it from the list :?
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{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

jv, i sent u an email 8-)
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(='.'=) This Is Bunny. Copy & Paste Him Into
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