working on some things

Post your skinning / modelling questions or answers here

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chrisredfield003
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working on some things

Post by chrisredfield003 »

i beat u to the post :oops:

Image

the skins arent final the models arent even half way done some things missing chain/belt/spikedgloves/spikedshoulders/morefire

critique and critisize i think is the point here ^^ and forgive my misspellings
Last edited by chrisredfield003 on Sun Jul 22, 2007 4:48 pm, edited 2 times in total.
{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

awesome!!!
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chrisredfield003
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Post by chrisredfield003 »

ingame effects placed on playermodel skeleton and scaled decently
more to come later on today,
{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

dude that the sickest skin ive seen-----> rock on dude! 8-)
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LABYRNTH
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Post by LABYRNTH »

Dude that is sick,,,,


Are you modeling or just skinning?
If modeling , what programs please?
If you make it they will come !
lizardkid
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Post by lizardkid »

v. nice, even reminds me of Ghost Rider :o
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chrisredfield003
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Post by chrisredfield003 »

the actual fire is a 22 frame animation so it looks even nicer ingame ^^
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Post by jv_map »

Hahaha should put a dynamic light on his head :P
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chrisredfield003
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belt

Post by chrisredfield003 »

im just finshed his spikey belt ^^ but i cant get a good enough shot so i tried and heres the belt pic ^^
Image

obviously the belt looks like its on his jacket ill just fit it when we come up iwith wich torso to use

and forgot ill add some spurs on his boots ^^
chrisredfield003
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hmm

Post by chrisredfield003 »

got more done super bored ^^

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his shoulderspikes :S
PKM
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Post by PKM »

for the record.........a quick show piece for the mock up using fraps...

http://vids.myspace.com/index.cfm?fusea ... 1279544083
i'm not f****** angry, i'm from philadelphia .
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chrisredfield003
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i added a chain thing

Post by chrisredfield003 »

dont know what the term for this kinda accesory

Image

i still have to work on wich bone to attach the chain to it jerks around oddly

EDIT:new addition a skull to replace the head model is in progress
on a funny note i removed the head to place my skull model and when i saw it ingame without a head and his torso on fire i couldnt stop laughin lol
{†F.E.A.R.†}®Jack Bauer
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Post by {†F.E.A.R.†}®Jack Bauer »

lmao....you should have posted that pic instead
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lizardkid
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Post by lizardkid »

looks pretty cool but the billboarded sprite may not be the best implementation, is a particle flame workable? when he dips his head it just doesn't look right.
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PKM
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Post by PKM »

i'll film (frap) the skin running around in an actual map 'cause i gotta tell you the animation looks great ingame (couple top border ''sprites'' are seen, saddly). the flames do seem to wrap around his head and ''flow'' bacwards as he runs foward.
i'm not f****** angry, i'm from philadelphia .
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