working on some things

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chrisredfield003
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Post by chrisredfield003 »

lizardkid wrote:looks pretty cool but the billboarded sprite may not be the best implementation, is a particle flame workable? when he dips his head it just doesn't look right.
lol how do u know how it looks ingame i mean u havent seen the finshed version =/

but the fire looks great nomatter wich way he moves

and when pkm said (couple top border ''sprites'' are seen, saddly)
i dont understand what u mean pkm show me a screen of anything out of the ordinary showing ingame and ill fix it as always the chain is a pain in the ass thers no one bone to attach it to so it would look decent so i think i may have to scratch the chain


EDIT: super bored of my own ideas and ect so if anyone with REAL modeling experience with lt3d has any questions or ideas or wants to chat my msn is chrisredfield003@aol.com
chrisredfield003
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Post by chrisredfield003 »

Image
all done by me for now.....

complete with wallet chain

pyramid belt

black n white adidas shell toe tops ^^

guns n roses T

plaid cotton pants

coming soon mohawk and hopefuly pkm will work out some new pants and jacket texture ill think of more to add to it
itsbasicly me a few years ago and 50 pounds ago lol
chrisredfield003
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..

Post by chrisredfield003 »

so anyway i been looking thru all the aa servers and the majority of people play the gimmik servers for example
rocket servers with low gravity

so my new idea is..........................................

a playerskin with wings and another playerskin with a rocketpack type backpack to simulate why he can fly with such low gravity.......what do u all think...
chrisredfield003
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Post by chrisredfield003 »

Image

the actual skin i attached it to is not gonna be final its justa template i dl'd so i diddnt have to go thru all the scripting to see wings ingame. but they are looking pretty neat at the moment ^^ like a pigeon or somethng
jv_map
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Post by jv_map »

Yay the wings are beautiful :D (albeit a bit small for the guy's size :P)
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chrisredfield003
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Post by chrisredfield003 »

in the last picture the left wing is backwards and i noticed last night
so i mirrord the wing and it was fixed made a red n blue for allies n axis
kinda cool looking anyway ill add a normal colored set of wings and maybe black n white so 5 in all :P Image
PKM
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Post by PKM »

chrisredfield003 wrote:Image

the actual skin i attached it to is not gonna be final its justa template i dl'd so i diddnt have to go thru all the scripting to see wings ingame. but they are looking pretty neat at the moment ^^ like a pigeon or somethng
oh crap this is unreal LOL, just the other day i was thinking of making a joke map based on the old 80s Flash Gordon movie (ie. ''Flash ! AAAAAAAA....!). what you've got there is a prototype for prince vultan...

Image
i'm not f****** angry, i'm from philadelphia .
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chrisredfield003
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Post by chrisredfield003 »

:) funny i noticed alot of servers with low gravity so why not a little flying kind of theme lol
PKM
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Post by PKM »

chrisredfield003 wrote::) funny i noticed alot of servers with low gravity so why not a little flying kind of theme lol
go rent Flash today. you'll go apeshit with ideas springing from your wings skin. the flash gordon series is screaming with skin/map/attachments/weapons ideas.
i'm not f****** angry, i'm from philadelphia .
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chrisredfield003
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Post by chrisredfield003 »

Image

second part of my low gravity server mod theme thingy :P
PKM
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Post by PKM »

chrisredfield003 wrote:Image

second part of my low gravity server mod theme thingy :P
LOL sweet. what are you doing modeling when i told you to go rent Flash today ?!
i'm not f****** angry, i'm from philadelphia .
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chrisredfield003
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Post by chrisredfield003 »

what are u doing not catching up on msn ^^

got a list of ideas to share ^^
PKM
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Post by PKM »

chrisredfield003 wrote:what are u doing not catching up on msn ^^

got a list of ideas to share ^^
with taking the weekend at the beach, i'm spending the morning catching up, i figure i can be on msn around 4 ish.
i'm not f****** angry, i'm from philadelphia .
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chrisredfield003
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Post by chrisredfield003 »

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Image
my models to simulate the stickman body look good in lt3d but in mohaa they get all dislocated as the player walks around i have the parts sticking to the correct bones but i get a verry sloppy effect ingame
im not shure but if anyone here has any modeling experience..let me know how to correctly exacute a mesh/skin connected to 2 bones at once.....it still needs allllot of work

stick of honor

i remember in middle school i used to watch www.stickdeath.com

it would take alot of skill to kill a stick man with a sniper lol
chrisredfield003
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Post by chrisredfield003 »

Image
converted form q3arena original texture and model by tim evison
original sounds by boris burgel original sounds werent used but in order to credit it had to be both that worked on the q3 files also

animation mohaascripting retexture slight remodeling new sound ui

a wierd looking bazooka i used to play with in sp

and i noticed i mispelled original lol
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