Texturing brushes, again, hopefully this works.

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Wertmanzzz
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Posts: 21
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Texturing brushes, again, hopefully this works.

Post by Wertmanzzz »

Hey there folks,

I've (like many others) also experienced with texturing brushes in scripts.
I came to only one conclusion on how to texture 3d-brushes:
Make a child class of func_beam, that combines func_beam with script_object.
Only one problem:
How can I do this in MOHAA??????

Thanks already,
Wertmanzzz
jv_map
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Post by jv_map »

Unfortunately, that's not possible (you can't add or remove classes in moh) :(
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Wertmanzzz
Lance Corporal
Posts: 21
Joined: Sun Feb 12, 2006 2:09 pm
Location: The Netherlands

Post by Wertmanzzz »

:cry: (crying loudly...) poo'ed mohaa man else it would be very cool :D...
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