Hey there folks,
I've (like many others) also experienced with texturing brushes in scripts.
I came to only one conclusion on how to texture 3d-brushes:
Make a child class of func_beam, that combines func_beam with script_object.
Only one problem:
How can I do this in MOHAA??????
Thanks already,
Wertmanzzz
Texturing brushes, again, hopefully this works.
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Wertmanzzz
- Lance Corporal
- Posts: 21
- Joined: Sun Feb 12, 2006 2:09 pm
- Location: The Netherlands
-
Wertmanzzz
- Lance Corporal
- Posts: 21
- Joined: Sun Feb 12, 2006 2:09 pm
- Location: The Netherlands
