adding barrels

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wacko
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adding barrels

Post by wacko »

I saw lots of different barrel tiks in pak0.pk3 under models/fx
How could I use them? I can't find them in mohradiant!
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tltrude
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barrel

Post by tltrude »

You have to make the barrel, then just make it a func_barrel. If you read the entity properties for a func_barrel (key N) it tells you all the options.
Tom Trude,

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wacko
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Post by wacko »

That's exactly, what I was afraid of...
As far as I have tried, I have to use a brush to make it a func_barrel and a curve to get these f*#?ing textures aligned!
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wacko
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Post by wacko »

I've found a nice tut about barrels (and other nice stuff) at
http://www.mohradiant.tk/
(and prefab barrels as well...)
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Gener_AL
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Post by Gener_AL »

If you open the test_firefight map youll find barrels and how its done...or just copy and paste ..or save as prefab {or is that breaching copyright?}
that i how sused it..sort of..
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tltrude
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caps

Post by tltrude »

When you copy a barrel, remember to copy the cap as well. Some barrel caps are in 4 peices. Also watchout that your red fuel barrels doesn't have the word on the side written backwards--may need to flip the texture.
Tom Trude,

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wacko
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Post by wacko »

As I'm german myself (like the barrel in MohAA), I know how BENZIN is spelled... :)
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