I haven't noticed any problems with my maps yet, but I haven't used these textures. Just wondering if they might pose a problem later, or if there is a fix.Loading shader common/clipwvehicle - tacommon.shader...failed!
Loading shader common/switchflat_pulse - common.shader...failed!
Loading shader common/rope - common.shader...failed!
Loading shader common/modelshader - common.shader...failed!
Loading shader common/blastmark3 - common.shader...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
Loading texture common/blastmark...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
Loading texture common/blastmark2...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
Loading shader common/blastmark3 - common.shader...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
Texture Errors
Moderator: Moderators
Texture Errors
I hadn't noticed this before, but when I bring up 'textures/common' I get these errors. I un & re-installed radiant to see if it fixed them, no go. I have 2 custome textures loaded, but they work fine.
Computers hate me!!!!!
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Rookie One.pl
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PKM
- General
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- Joined: Tue Aug 09, 2005 4:43 pm
- Location: Philadelpia but stuck in San Antonio TX (hell)
aww dammit. but tlrude's right. i have the exact same blank textures in there (blast...)Rookie One.pl wrote:Since PKM hasn't chimed in with his one-liner yet, I'll take the liberty of doing so.
Did you put your entdefs.pk3 in your MoHAA\main directory?
i'm not f****** angry, i'm from philadelphia .




