check that your paths in MOHBuilder to game and maps are correct, and give us any errors. you're going to compile maps a lot, so it's better to figure it out than to have someone else do it for you
Caboom wrote:I think that my problem is that I have moh installed on my D: drive rather than the default location due to disk space.
No I have it on D too, and it's not causing me problems. Just get all the paths correct, and it should work.
MOHBuilder Paths wrote:Game Directory- C:\PROGRA~1\EAGAME~1\MOHAA Compile Directory- C:\PROGRA~1\MOHAAT~1 --This is where MOHRadiant is, not MBuilder Map Source Directory- C:\PROGRA~1\EAGAME~1\MOHAA\main\maps\dm
fix the shader error maybe then try it .What ever the reason a bsp is not being created so it is not working at stage 1 of the compile . It says 20276 files in pk3 files so it is finding the mohaa directory , What isn't it finding if you are useing mbuilder then you have to pick the .map file from the list so it must be finding that . If it is finding the mohaa directory and finding the .map file then there has to be something stopping it from compiling . Too many shaders can do that or a problem with the .map it's self . I would say fix the shader error and/or move as many custom pk3's to another directory as you can , recheck the .map then try again . I use to have to at one point move pk3's to another directory because of too many shaders , compile my map then move them back again . It was a big mod so I ended up having to move only needed shaders to the mohaa directory in a new pk3 while I was working on the mod and have the rest in another directory .
MatchToken( "{" ) failed at line 46 in file scripts/carbine.shader
for every { in the shader you need a matching } it is missing a close bracket I guess . You can just take out the pk3 that that shader is in too . It probably isn't the problem but you can fix it anyway .
I maybe wrong but I don't think a shader error will stop your map from compiling but too many shaders will . Did you move the custom pk3's and try to compile it again ?