If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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PiojoL
Corporal
Posts: 32 Joined: Sat Jan 13, 2007 6:30 am
Location: mexico
Post
by PiojoL » Sun Feb 04, 2007 7:25 pm
hi, i need some help.
when I press right click in the window of 2d, before in the menu I saw an option to put a thing that gave light, but now it does not appear to me, how I can put it again?
1 shot 1 kill
Art
Corporal
Posts: 31 Joined: Sat Sep 04, 2004 7:06 pm
Post
by Art » Sun Feb 04, 2007 7:46 pm
maybe Light filtered? Press Alt+0 to filter/disablefilter light.
lizardkid
Windows Zealot
Posts: 3672 Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT
Post
by lizardkid » Sun Feb 04, 2007 7:52 pm
Sorry, PKM.
Did you put the entdefs.pk3 in your main folder?
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PKM
General
Posts: 1888 Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)
Post
by PKM » Mon Feb 05, 2007 1:58 pm
lizardkid wrote: Sorry, PKM.
Did you put the entdefs.pk3 in your main folder?
that's right, keep stealing my thunder. but i don't believe this is the case as he stated he had seen the light option previously.
i'm not f****** angry, i'm from philadelphia .
bdbodger
Moderator
Posts: 2596 Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:
Post
by bdbodger » Tue Feb 06, 2007 2:30 am
I guess that can only mean either he has the wrong project settings or does not have load last project on open checked in his prefereces .
PiojoL
Corporal
Posts: 32 Joined: Sat Jan 13, 2007 6:30 am
Location: mexico
Post
by PiojoL » Tue Feb 06, 2007 3:52 am
thanks i only press Alt+0 and the radiant showme the option light.
i have another question
how I can create windows that I can see through them, because those that I have done, I did them following the tutorial, but the windows work well, but I cannot see through them.
Somebody can help me?
1 shot 1 kill
tltrude
Chuck Norris
Posts: 4774 Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:
Post
by tltrude » Tue Feb 06, 2007 6:07 am
Change to a different texture.
Tom Trude,