Mappers remaining true to mohaa
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Mappers remaining true to mohaa
Seems only handfull of us MOH mappers left...and I'm sure many former mappers are gone to great fps games/mapping.
I have "tested" the waters with a few new games..but I always come back to my favorite MOHRadient..mainly because of ease of movement, building and testing "what-else" can be accomplished with the environment.
From the past year..I see the following are still mapping and I enjoy the company of the following:
JV_map
Surgeon
PKM
CypheR
Stalker
IvaN [K47a]
Bassie_w
Rookie One.pl
Pvt. Ballo
Balr14
Gen. Cobra
MagikShot
Viper
Shifty
tltrude
Twig Masters *MBC*
TopTiger
hogleg
Uknowme
seere
bdbodger
vonderbakluft
crunch
Kalti
Herr Klugscheisser
If I missed you as an active mapper, please pop up a reply.
Looking forward to some new maps in 2007!
Bobzilla
I have "tested" the waters with a few new games..but I always come back to my favorite MOHRadient..mainly because of ease of movement, building and testing "what-else" can be accomplished with the environment.
From the past year..I see the following are still mapping and I enjoy the company of the following:
JV_map
Surgeon
PKM
CypheR
Stalker
IvaN [K47a]
Bassie_w
Rookie One.pl
Pvt. Ballo
Balr14
Gen. Cobra
MagikShot
Viper
Shifty
tltrude
Twig Masters *MBC*
TopTiger
hogleg
Uknowme
seere
bdbodger
vonderbakluft
crunch
Kalti
Herr Klugscheisser
If I missed you as an active mapper, please pop up a reply.
Looking forward to some new maps in 2007!
Bobzilla
I'd be mapping still (and maybe even have released something other than a script...) if solo game projects hadn't whisked me away. Being able to make whatever you want within the confines of a game you've created is mighty satisfying, even if they are cheap gimmicks.
But Airborne looks promising, provided the scripting and editor are similar, well, i'd have to say we'll get all those CoD traitors back home soon enough!
But Airborne looks promising, provided the scripting and editor are similar, well, i'd have to say we'll get all those CoD traitors back home soon enough!
Moderator
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
I think I have close to a dozen maps (ideas) started..some just to check out a particular lighting/ambience, some to check custom textures, some
to just put to a map..an idea that comes to you in the middle of the night.
Here is a few snap shots of some in-progresss, test, almost complete, or never-to-be-completed maps:













All images ARE NOW 640x480 so the peeps still using DIALUP(56k)
can view with ease!..
Lets see yours!
Bobzilla
to just put to a map..an idea that comes to you in the middle of the night.
Here is a few snap shots of some in-progresss, test, almost complete, or never-to-be-completed maps:













All images ARE NOW 640x480 so the peeps still using DIALUP(56k)
can view with ease!..
Lets see yours!
Bobzilla
Last edited by bobzilla on Thu Feb 08, 2007 5:30 am, edited 1 time in total.
I am working on a series called Open Terrains. Following will include Space Terrains and Ancient Terrains.
Heres one.

Heres one.

Last edited by ViPER on Fri Feb 09, 2007 12:52 am, edited 1 time in total.
viper map
I love it...let me suggest a name:
dm_Rocks-Galore
Hard_Rock_City
Hide-and_Seek-4
Ring_Around_The-Rocks
Sgt.Rocks Private War
Rocky's Knoll
DerRocks
and my personal favorite:
Roll-n-Roll_dm
bobz
dm_Rocks-Galore
Hard_Rock_City
Hide-and_Seek-4
Ring_Around_The-Rocks
Sgt.Rocks Private War
Rocky's Knoll
DerRocks
and my personal favorite:
Roll-n-Roll_dm
bobz
rocks
lookin like a great start..
any help you need..just ask viper.
here is a teaser of an almost finished map which was a collaborative effort with a "fallen mapper", alas I struggle to finish for over a year.


any help you need..just ask viper.
here is a teaser of an almost finished map which was a collaborative effort with a "fallen mapper", alas I struggle to finish for over a year.


I moved to CoD... i can make a weirder feel to the maps, which i like, and its more nicely wierd than moh was... though i seem to be just getting errored rejects more than maps these days
but hey... its fun making the bits of them


i would add some more, but i can't be bothered, so maybe another day
but i do miss the MoH mapping, it used to be such family for me here, and you guys cultivated me into the creative person i am today, so thanks!



i would add some more, but i can't be bothered, so maybe another day
but i do miss the MoH mapping, it used to be such family for me here, and you guys cultivated me into the creative person i am today, so thanks!


maps
mj..your maps have always impressed me..and I studied them closely, now your cod map have a unreal, or I should say REAL ambience that I also would like to present in my maps..something extremely hard to do with moh radient. I have been dabbling with the idea of starting some cod:UO maps..but hey, to be honest..I can't get anyone to play on my servers..let alone play one of my maps.
I think I will see what happens to Airborne..as MOH is still my love of live..(just like PKM..). Please post us some links to your cod map when done..I would love to drop on our clan server..(www.tleclan.net).
sorry If I'm boring you...now GET back to work!!
bobz
I think I will see what happens to Airborne..as MOH is still my love of live..(just like PKM..). Please post us some links to your cod map when done..I would love to drop on our clan server..(www.tleclan.net).
sorry If I'm boring you...now GET back to work!!
bobz
Re: maps
lol.. I don't think PKM is that great.bobzilla wrote:MOH is still my love of live..(just like PKM..).








