New mapper needs help with compiling

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Tazz
Second Lieutenant
Posts: 155
Joined: Fri Feb 16, 2007 1:29 pm
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New mapper needs help with compiling

Post by Tazz »

hey everyone i am like totally green to mapping and i've been reading the tutorials to learn about the rooms and textures and it all seems great to be able to do and i've made a couple kewl little maps to try to get the hang of how it works but when i compile them and it opens mohaa it always says it cant find the map.bsp.....i put it in mohaa\main\maps and the .map is there but no .bsp is there....i have lights player starts for allied and axis and info_player_start...then i use mbuilder to compile but when it opens mohaa nothing=(...i saw something about i may need a map model but that tutorial is not there anymore gives me like a 404....any help would be greatly appreciated...thx in advance
Tazz
Second Lieutenant
Posts: 155
Joined: Fri Feb 16, 2007 1:29 pm
Contact:

got it

Post by Tazz »

ok nm about that question i just forgot to move my custom pk3's and it was conflicting with the compile process....but i will definitely need yall's help soon....thx
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