Include all the fixxes i said before... and one more thing: The spawn points... how many are there, and where are they ( you dont have to answer me but think about it to yourself ) ? I got the impression that I was almost always spawned at the same position in the north trench.
Put in 32 DM spawns and 16 axis + 16 allies spawn points at varied positions ( axsis / allies in one trench each ) . The "large number for 2 reasons:
1. To be able to support 32 players.
2: To minimize the effect of a low breed of plankton called: Spawn killers.
The DM spawns are used in FreeForAll matches, they are were you pop up again when you die ( and at match start ). Having few of these will make it aparent where the point is, and that attracts the low form of life I was talking about ( throwing nades in a spawnpoint when most players spawn there gives high frag count and requires no IQ ).
Im not shure on this, but I think the number of spawnpoints may also limit the number of players the map can hold... anyone?
Mohaa_rox are you even listening to me? I asked if you can maybe put it in a none zip file so i can download it ? When i extract what you put up it just stops extracing so if you can please put up a regular map.pk3 so i can download it.