If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
Moderator: Moderators
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chizzo
- Lance Corporal
- Posts: 18
- Joined: Sat Mar 03, 2007 8:01 am
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by chizzo »
it is weird... i don't know why it happens, but when I compile the map and play it the map is totaly dark :? and i've set ambient light
i use this keys and values in "worldspawn"
ambientlight 1.5 1.5 1.5
suncolor 70 70 70
sundirection -45 90 0
sunflare none
but it does not work. if I use some light in my map those light, but just in the range.
i don't use a box with a sky texture, but if I use it it also happens, map is dark.
this problem starts one day, but i've never had this problem before...
Some solutions?
PS: sry for my english, i speak spanish :(
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bdbodger
- Moderator
- Posts: 2596
- Joined: Tue Feb 25, 2003 7:34 am
- Location: canada
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Contact:
Post
by bdbodger »
ambientlight below 10 10 10 hardly shows and looks ugly use higher numbers .
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chizzo
- Lance Corporal
- Posts: 18
- Joined: Sat Mar 03, 2007 8:01 am
Post
by chizzo »
ok i'll try but I saw this ambientlight in a stock map and it works. the map V2 is set with 1.5 ambient light.
thanks.
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PKM
- General
- Posts: 1888
- Joined: Tue Aug 09, 2005 4:43 pm
- Location: Philadelpia but stuck in San Antonio TX (hell)
Post
by PKM »
v2's keys and values are these:
ambient: 35
ambientlight: 5.1 5.1 5.1
suncolor: 70 70 70
sundirection: 315 90 0
you read your ambient values backwards.
i'm not f****** angry, i'm from philadelphia .

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chizzo
- Lance Corporal
- Posts: 18
- Joined: Sat Mar 03, 2007 8:01 am
Post
by chizzo »
i've fixed... i set 70 70 70 for ambient light and that's all. thanks