SDK Error

General Discussion about Medal of Honor: Allied Assault and Pacific Assault.

Moderator: Moderators

Post Reply
*GCC*Nigel
Second Lieutenant
Posts: 169
Joined: Sun Dec 04, 2005 5:13 am

SDK Error

Post by *GCC*Nigel »

I reinstalled MOHAA Tools and SDK to try to get MBuilder to work, supposedly it's a pretty good compiler against my .bats I made...

Reinstalled and now running SDK I get a "Cannot open 'aidialog.cfg' Get last error = 2 - 1282 An unrecoverable error has occured. Would you like to edit preferences before exiting MOHRadiant?" message with options Yes and No. Now Radiant and MBuilder don't work...
Stein Auf
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

Do you have load last project on open checked in your preferences ? It should be .
Image
*GCC*Nigel
Second Lieutenant
Posts: 169
Joined: Sun Dec 04, 2005 5:13 am

Post by *GCC*Nigel »

I found out what it was, didn't have AA Tools installed first. (DURF)
Now duplicates appear on my Entity window and when trying to use them (in this case func_doors) the game freezes and I have to ctrl-alt-del to get out of the game.

Does endefs.pk3 go in main or mainta?
Stein Auf
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

skd

Post by tltrude »

Spearhead already has a entdefs file (code folder) built into the game. So, there is no need to add another. The Mohaa editor does need the endefs.pk3 in Mohaa/main.

By the way, you can unzip endefs.pk3 and just put the folder named "code" in main.
Tom Trude,

Image
Post Reply