Func_door black (unshaded) sides
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*GCC*Nigel
- Second Lieutenant
- Posts: 169
- Joined: Sun Dec 04, 2005 5:13 am
Func_door black (unshaded) sides
While making a giant drawer (toy soldiers type map), I test compiled and noticed that the sides of the drawer were black. Is there a way to fix this?
Stein Auf
light
If the drawer is closed when it is compiled, it will be black when it is opened in the game. To fix it, move the drawer where it will get light during the compile, and move it back with the script, just before the game starts -- in prespawn.
