Compiling Times

Post everything that hasn't to do with MOHAA or MOHPA here, including site feedback/suggestions.

Moderator: Moderators

Post Reply
*GCC*Nigel
Second Lieutenant
Posts: 169
Joined: Sun Dec 04, 2005 5:13 am

Compiling Times

Post by *GCC*Nigel »

I've got a problem. My compiling takes 1+ hours and I sent some of my maps to a friend for him to compile. He logs into TS and says he's gonna start compiling, 2 min later, he's finished with my biggest one that took mine at last check 3.4 HOURS to do. I'm wondering, am I doing something wrong? Or is my computer just THAT bad. 3 hours is alot of wasted time, even through the night, I don't feel like waking up just to start a new map compiling... It's a multiplayer map so I set everything I could as Detail to help and there's no AI or anything either.
Stein Auf
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

Hmm sounds like a -fast compile :)
Image
lizardkid
Windows Zealot
Posts: 3672
Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT

Post by lizardkid »

you could make a .bat file to make a compile overnight, it's essentially what i do with large conversions or compiles. Auto-shuts off the computer after a time.


But yes, check your parameters. -fast, -bounce 0 are the big ones.
Moderator

۞
Abyssus pro sapientia
Olympus pro Ignarus
۞

AND STUFF™ © 2006
*GCC*Nigel
Second Lieutenant
Posts: 169
Joined: Sun Dec 04, 2005 5:13 am

Post by *GCC*Nigel »

Should I use those(fast and bounce)? Usually fast means sloppy... If it matters it's always going extremely slow through radiosity lighting about the 3rd value down.
Stein Auf
User avatar
ViPER
General
Posts: 1058
Joined: Fri Jan 14, 2005 5:48 pm
Location: California
Contact:

Post by ViPER »

I wouldn't worry about it unless your doing a final. -fast is actually pretty good. if you are testing you can bypass the vis and/or light stage by using Tom's trick.


vis
> C:\nofolder\vis_log.txt


light
> C:\nofolder\light_log.txt

from experience - I wouldnt recomend running compiles when you are asleep or away. mohlight runs my machine at 100% resources and if it overheats when your not around you will be in trouble.
*GCC*Nigel
Second Lieutenant
Posts: 169
Joined: Sun Dec 04, 2005 5:13 am

Post by *GCC*Nigel »

What? I've got M Builder, do I just hit the "_fast" in that?
Stein Auf
User avatar
ViPER
General
Posts: 1058
Joined: Fri Jan 14, 2005 5:48 pm
Location: California
Contact:

Post by ViPER »

uncheck -fast and just cut and past that line in and press enter

include the ">" character
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

No PC overheats even after prolonged 100% CPU use.. the only thing that can happen is that a fan breaks and if it gets comfortably warm in there then your PC will shut down long before any damage is done to costly hardware (just get a new fan :P).
Image
Post Reply