setting level difficulty

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erick
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setting level difficulty

Post by erick »

i make sp maps and want to know if there is a way to set the difficulty of the level throught the script

it is originally on easy and i want it on hard
thanks
Green Beret
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Post by Green Beret »

I'm thinking you have to edit the AI to have better awareness ect....
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erick
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Post by erick »

no i mean like when my guy jumps off a 600 unit tall building he loses 3 health
he should really die but he doesnt
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Post by Ophisâ„¢ »

erick wrote:no i mean like when my guy jumps off a 600 unit tall building he loses 3 health
he should really die but he doesnt
thats just the way of mohaa. you could i suppose add a trigger hurt just higher then the highest a player can get by jumping on things so when they fall threw it they die, or at least takes enough off so upon landing they die
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erick
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Post by erick »

ok that might work with a trigger hurt and just make the player lose all of his health or some of it.
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Post by Green Beret »

I think setting the dm_flags #<---number

Problem is i don't know which number, I think 1 is no health loss, Maybe try 5 and work your way up, Or down.

But then again i think this only works in MP Maps :(
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Post by Ophisâ„¢ »

yea im quite sure thats Multiplayer, i thought DM stood for Death Match?!
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Post by lizardkid »

dmflags are specialized server settings. They don't work in or pertain to singleplayer in any way.

If you want the player to die after jumping off a building, look at our Volumedamage tutorial. you can increase the damage the player is given there.

but i guess snake already said that...
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erick
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Post by erick »

thanks
i think i could rig it someway
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