If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
Moderator: Moderators
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Liberator
- First Lieutenant
- Posts: 196
- Joined: Sun Jul 02, 2006 10:55 am
- Location: Denmark
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by Liberator »
Hey Mates..
Is there a limit for using textures in a map?
Lib
I liberate stuff...the danish way..
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tltrude
- Chuck Norris
- Posts: 4774
- Joined: Sun Jul 07, 2002 4:03 am
- Location: Oklahoma, USA
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Contact:
Post
by tltrude »
No, but there is a limit on how much Vis data the game can draw.
Tom Trude,

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Waylander76
- Sergeant Major
- Posts: 122
- Joined: Wed Jun 01, 2005 10:03 am
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by Waylander76 »
I think there is....if you have a 'MAX_SURFACE-INFO' error during compile it means you have too many custom shaders.
This is related to textures as each texture has a shader.
Lots of custom textures = lots of shaders and the possibility of the above error.
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Liberator
- First Lieutenant
- Posts: 196
- Joined: Sun Jul 02, 2006 10:55 am
- Location: Denmark
Post
by Liberator »
Oh I dont know anything about vis yet....
Short...what is it about?
I liberate stuff...the danish way..